InWords of TomorrowbyMartin ReznyThe Casual Fascism of Strategy GamesUnleashing the inner Führer for fun and victory!Feb 18, 20164Feb 18, 20164
InWords of TomorrowbyMartin ReznyGame Design with the Help of Social SciencesYes, in case you’re wondering, that could be a thingFeb 27, 2016Feb 27, 2016
InWords of TomorrowbyMartin ReznyHow to Make Mobile Games That Aren’t Brain PoisonOr why creating actual value and paying for it are the only wayDec 7, 2017Dec 7, 2017
InWords of TomorrowbyMartin ReznyHow to Unruin the Diablo FranchiseAssuming we manage to send the prime evil of Greed back into the abyssJan 24, 2019Jan 24, 2019
InWords of TomorrowbyMartin ReznyWhy I Won’t Play No Man’s SkyDesperations of a space-sandbox fan who’s still playing Master of Orion IIAug 29, 20164Aug 29, 20164
InWords of TomorrowbyMartin ReznyFor Tron’s Sake, Get Out of my HeadA defense of single-player, distraction-free, actually immersive gaming in VRJan 2, 20171Jan 2, 20171
InWords of TomorrowbyMartin ReznyThe Advanced Math of ChoiceHold onto your wizard hats folks, interactive storytelling can get pretty crazyFeb 6, 2016Feb 6, 2016
InWords of TomorrowbyMartin ReznyFixing the Game of EducationIt’s time to learn the lessons of interactive organized funMar 10, 20164Mar 10, 20164
InWords of TomorrowbyMartin ReznyYou Have No ChoiceWhy game choice systems are lame and some ideas on how to fix thatFeb 4, 20162Feb 4, 20162
InWords of TomorrowbyMartin ReznyLearning from a Computer the Way Socrates WouldHow a single person can learn alone in a room with a computerOct 24, 2017Oct 24, 2017
InWords of TomorrowbyMartin ReznyWhy New Master of Orion Is Already OldLet’s review remake of my favorite game, and the future of space strategiesSep 16, 20161Sep 16, 20161
InWords of TomorrowbyMartin ReznyCritical Breakdown of Violence in GamesThe potential of interactive violence for harmJun 17, 20163Jun 17, 20163
InWords of TomorrowbyMartin ReznyAAA Gaming: Fallen OrderMy thoughts on how to bring balance back to the gaming industryDec 8, 2019Dec 8, 2019
InWords of TomorrowbyMartin ReznyLife Lessons Learned from Computer GamesAnd why I believe there is hope for the futureJan 20, 20163Jan 20, 20163